Job Specifications
We want you to #JOINTHEREBELLION!
For 30 years we've been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film and mo-cap studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
We are on the lookout for an experienced or more senior Gameplay Programmer to join our passionate code team to help work on multiple exciting, unannounced projects: join one of our new large-scale projects developed by the members of the original Sniper Elite 5 team.
As an experienced or senior Gameplay Programmer, your role will be to develop and implement gameplay code for the project using our in-house proprietary engine, ensuring that the integration of the work is in line with the project's technical constraints and direction
You will be joining a small, passionate, and experienced team with a proven record of delivering quality experiences.
This exciting opportunity can be based out of any of our studios in Oxford or Warwick, offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.
We believe in the power of face-to-face collaboration and encourage working from our studios. However, we understand that flexibility matters, so we're open to discussing hybrid options based on individual needs.
Responsibilities:
Develop and implement gameplay code, writing and testing larger classes with complex functionality.
Collaborate with team members across disciplines, fostering a positive culture.
Fix non-trivial bugs in a timely manner and address simple performance issues.
Perform pre-commit testing, anticipating potential problems and ensuring code quality.
Comment code appropriately and adhere to coding standards.
Contribute to code reviews and provide feedback on areas of expertise.
Track progress and update tasks using Jira.
Support other team members and contribute to backlog review and prioritisation.
Requirements
Excellent C/C++ programming skills, with sound knowledge of object-oriented development
Professional experience working on at least one published console/PC game, with work related to gameplay and general game flow.
Skilled in multi-threaded code.
Project scheduling, milestones, and deliverables experience.
Knowledgeable of video game industry best practices.
Strong mathematical aptitude
An interest in shooters, and/or cooperative experiences.
Benefits
We offer an extensive benefits package to our team including:
22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
Private Medical Insurance, healthcare cash plan, including dental and Vision
Life Assurance, Income Protection & Critical Illness Cover
Enhanced Family Leave
Interest Free, Tax-Free loans
Enhanced Pension Scheme
EAP a range of Mental Health and Wellbeing Support
Plus loads more... including a wide range of discounts, freebies, and social events!
Right to Work Statement
This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.
Life at Our Oxford HQ
Our riverside headquarters in Oxford places you a short walk away from the city centre. Renowned for its rich historical backdrop and esteemed educational institutions, Oxford offers a unique blend of tradition and modernity, with its beautiful architecture and green spaces.
Oxford also boasts excellent transport links, making it easy to navigate both the city and the wider country. The city's train station, just a short walk from our studio, offers frequent services to London, as well as direct routes to major cities like Birmingham, Manchester, and Reading and we also offer free parking at the studio.
Our open-plan office promotes teamwork and innovation, with regular interaction with senior management and other departments, alongside access to free hot drinks, a handy tuck shop onsite and a range of local pubs, cafes and dining options nearby helping make every workday enjoyable!
About Us
Whichever team you join at Rebellion we are proud of our open, friendly, and creative atmosphere. We love what we do, and we have fun doing it! As a big indie developer, we have complete creative freedom over our titles which allows us to work on a massive variety of projects across all the major platforms.
Find out more about us here
Our size, stability, and the variety of in-house expertise across multiple industries, makes Rebellion completely unique! We work i
About the Company
Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength.
Rebellion now operates across books, comics, TV and film, but at its core i...
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